The plaintiff’s representative accused the App Store of not only taking 15 to 30% commission on purchases through its platform but also blocking any possibility of transactions within applications that bypass the store’s interface. In addition, he recalled Apple’s agreements with the Chinese authorities, which can negatively affect the level of user privacy. Cook argued that the company’s policy is that users “buy an iPhone, get a full-fledged ecosystem.”
In turn, Judge Yvonne Gonzalez Rogers expressed the opinion that game developers receive disproportionately little for placing their products in the App Store, effectively subsidizing the corporation. To this Cook objected that the platform of his corporation provides access to a very wide audience.
According to the agency, at the end of last year, the App Store brought in $57 billion in profit.
The next court hearing in the case of Apple and Epic Games is scheduled for Monday. The process of making a court decision can last up to several months, and the parties will subsequently be able to appeal it. This case can radically transform the work of the mobile application market, changing the system for making a profit from installing third-party applications. On August 14, 2020, it became known that Epic Games sued Apple and Google after they removed the game Fortnite from the catalogs of the App Store and Google Play. Apple and Google explained the removal of the video game (which is the most famous product of Epic Games) from their stores by saying that the updated version of Fortnite, released on August 13, violates their rules, because it allows players to purchase currency and make other purchases directly inside the game, bypassing the built-in payment mechanisms of the application catalogs. Last fall, a court in Oakland was already considering whether Apple should restore access to Fortnite, but then the removal of the game was considered legitimate.